From Publishing Perspectives:
While one of the main tenets of Amplified Publishing at this point is that we don’t yet know exactly what we mean when we say the phrase, Kate Pullinger does know what her key interest is in this, her latest project in exploring creativity and technology.
“Creative work, yes,” she says, “but also the bottom line. I’m interested in helping creators in the broad publishing sector figure out how to earn a living.”
. . . .
What Amplified Publishing is trying to discern is how creative forms could be developed to reach audiences through technologically enriched means. What has the emergence of Zoom and Teams and other platforms during the pandemic meant in terms of a potential for creativity and its search for audience? Has that “digital acceleration” ended? Or is there more to be found once the world of conference calls and panel discussions stops owning the Zoom world?
Is there more—better yet, isn’t there more—that we could do with these communications technologies?
Where she starts to look at the issue is by turning around, if you will, not to face the creator but to face the people the creator is looking for: “How to find an audience” is, as her writing on the project points out, the common denominator.
“We live in a world where everyone with access to technology can publish,” the opening backgrounder says. “From YouTubers to Instagram-influencers, from gamers watching each other play online to writers self-publishing, content is everywhere. And yet, the biggest company with its most promising title and the podcaster putting their first episode online share the same problem: how to find an audience?”
. . . .
The Amplified Publishing program’s background materials tell us:
“Digital technologies have fostered the proliferation of new platforms for publishing as well as new platforms for broadcasting, and the rise of video streaming has further dissolved the boundaries between these two modes.
“The music and games sectors include publishing as part of their workflows, though what publishing means in practice varies widely across these sectors. New models of content creation in virtual, augmented, and mixed reality environments further adds to the possibilities for blue sky research. The rise of audio along with voice activation via smart speakers in the home also provide multiple opportunities for R&D.
“While the COVID-19 crisis has delivered rapid change, increasing our use of video conferencing tools, pushing teaching and learning online, boosting sales for some sectors, while decimating delivery models for others, we are asking big questions: What does ‘publishing’ mean in the 21st century? How will the increased availability of seamless and synchronous visual and audio media enhance and expand traditional media, like books and magazines? What does personalization offer to both content creators, their publishers, and their audiences? With the rise of visual storytelling, what is the future of reading?
Link to the rest at Publishing Perspectives
PG’s initial reaction to the story and, especially to the quotes from Ms. Pullinger is that she is seeking gigs as a paid consultant or a paid speaker in the publishing world.
But he could be wrong.